
You must start a new game after updating - You likely will not be able to load your old save with the new version of the mod.The reason why I did start this initiative is because I think everyone needs a stable foundation for their modding and other PC needs. Note: It may crash to desktop (harmless) the first time because it has to recreate that missing file. Unsubscribe and then re-subscribe to this mod, and it should start downloading the files (please be patient, it is a large mod and could take some time to download).Now you will see it under Mods In Use, click Single Player (at top), Click Set Up game (at top), choose a civ, and click Start Game*** Then open up Civilization V, click on Mods, Click Accept, now wait for a second and then look for The Elder Scrolls Civilization Pack to appear, click on the check mark next to it and make sure it lights up green to enable the mod, look at the bottom and click next. This mod adds several elements from the Elder Scrolls Universe, 12 Civilizations, 11 Religions, Numerous Pantheon, Follower, Founder, and Enhancer Beliefs, 24 City-States, Natural Wonders, Dwemer Ruins, TES Resources, TES Eras, and a huge Tamriel Map with True Start Locations (one for Standard game speed and one for Marathon game speed)! (Updated July 3, 2013)ĭownload Instructions - Up at the top of the page, (under the screenshots), look for the green subscribe button, click it.


(Also updated High Rock’s colors to look less like the Inca, and because High King Emeric is in charge of High Rock now, the capital has been changed from Daggerfall to Wayrest.) July 3 Update - New Leaders by popular demand! New and highly IMPROVED Leader Icons (spent 2 whole days creating them!), and some new leader screens for the new leaders. Also, the Imperial Legionnaires look more like Imperial Legionnaires :).

Also I felt like Argonia and Valenwood were too strong, so I took the added culture from forest and jungle tiles away from Valenwood (still keeping the added faith bonus) and I took the added faith from marshes away from Argonia (still keeping the added culture bonus). Updated July 8, 2013! One more update before BNW, I felt that Skyrim really needed some help starting off, so part of their Unique Ability now allows Solitude to work tundra and snow tiles for food and gold, but only Solitude. Update JFixed an issue that would prevent barbarians from spawning on the included maps when the scenario was enabled.Īs always: If you like the mod, **please rate it up**! Click here for the Latest Version! *Requires Gods and Kings AND Brave New World*
